A recent article in 3DTLC 3D Training, Learning and Collaboration reported:
“Lauren Papworth, a social networking strategist, told the Australian Tourism Futures conference that travelers will increasingly use virtual worlds to help plan their next vacation according to the Brisbane Times. The talk was targeted at the Australian tourism community, but has relevance to the entire global business.”
I have been working on a virtual worlds and web 2.0 strategy in the Dominican Republic. Some of the uses we are looking at are directed at eco-tourism. From a top down supply side perspective virtual worlds used for tourism is just another version of colonialism. But my idea is directed at the web 2.0 phenomenon of user generated content. In other words, the suggestion is, that as part of a content creation strategy (and unique intellectual property is a value proposition, and one way to create wealth, in a knowledge society) locally created content based on stewardship of the biome, is a way to develop an eco-tourism infrastructure. But if content is developed locally in an immersive and rich way, the interest of tourists would be aroused. Furthermore, those who cannot physically go–for political, logistical or financial reasons–virtual tourism and rich content created locally–can provide a way to generate income as part of a eCommerce strategy. Community supported conservation, or Local Stewardship of the biome is a sustainable eco-tourism strategy. Building an infrastructure of destinations devoted to this goal can contribute a wider support and help transition economies to one based on content creation instead of resource extraction or exploitation. Fundamentally this is a Creative Economy idea that leverages Information and Communication Technology for Development. I prefer to add “Emergent” development to the concept to re phrase the proposition to include the immersive internet and Bottom of the Pyramid wealth and knowledge creation strategies.
The Galapagos are a case in point. Tourism–even so called eco-tourism–is killing the very attributes that make the Galapagos a destination. But think about the volume and quantity of information that could be available–and most likely exists, horded by scientific institutions world wide– If this was generated, maintained and developed locally it would provide a solution to the onslaught of tourists, while providing income to the local people. Then, serious eco-tourists and tour companies could properly protect the heritage of the site, finding more equitable ways of allowing visitors to the delicate ecosystem.
Even this stage of virtual tourism that we are discussing is quickly morphing into augmented reality. A data rich environment, created and maintained by local people will be providing a new frontier to monitoring the planet and its resources and ecosystems. The sooner local communities can get aboard the sooner they will be in a position to generate wealth and provide a sustainable future.
Filed under: ICT4ED, Sustainability, deep ecology, second life | Tagged: ecological economics, environmental education, ICT, Sustainable tourism, Web 2.0 | Leave a Comment »



